DAY 1ORDERS0/6POINTS0MISSED0/3WRONG0/3
★ GOOD TIMES SERVED DAILY ★
THE SODA FOUNTAIN
A little scoop.
A lot of happy.
Catch falling scoops. Build your stack.
Serve the flavors on each order ticket.
HOUSE SPECIALThree flavors. Endless good times.
VanillaChocolateStrawberry
↔ Catch↓ Stack✓ Serve
SPACE drops the top scoop.
RIGHT CLICK flips all, bottom first.Use DROP ONE or FLIP ALL below.
Read tickets bottom → top. Save stacks for bonuses.
- Catch scoops with your cone, or let them fall directly into a bowl when they match its next flavor. Move with your mouse, drag, arrows or A / D. On phones, use the Slide to Move strip below the bowls; a quick tap moves to the tapped column and drops one scoop on arrival, while releasing a drag never drops. Hold up to four scoops; the next three are shown above with a release countdown. Scoops release on a timer, with shorter gaps in later rounds.
- Read tickets bottom to top. The arrow marks the next flavor. Three customers start each round; later rounds add a fourth.
- Click / SPACE / quick tap serves the top scoop. Right-click / SHIFT + SPACE / FLIP ALL serves the entire stack bottom first, to one ticket. Every scoop must fit its next spaces.
- Complete a ticket in one delivery for a Perfect Order bonus: +25 / +100 / +225 / +400 for one / two / three / four scoops. Partial deliveries still earn order points.
- Let a matching scoop land directly in a bowl to spin Lucky Sprinkles for ×2, ×3 or ×5 scoop points. Some spins give no extra bonus; you still keep the normal scoop points. The machine is centered behind the cone and scoops. Bonuses never alter the puzzle supply; cone deliveries still earn their own Perfect Order rewards.
- CHILL TOP parks your top scoop in a one-scoop holding spot. Tap it again to take that scoop back when the cone has room. Parked scoops still need to be served. A full cone with no legal delivery pauses incoming scoops until you make room.
- Three misses or three wrong attempts end the round. Wrong attempts keep your stack. Missed scoops return. A move that would strand the puzzle is held back. Every round starts with a verified solution. No customer timers.
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FRESH SCOOPS. SWEET LITTLE VICTORIES.
‹ SLIDE TO MOVE · TAP TO DROP ›
MOVE: A/D · mouse / drag